Friday, November 7, 2014
Monday, September 22, 2014
Gotta Catch 'Em All- Blastoise
Heres my latest of the pokemon posters. It took some work to find an aesthetically interesting way of portraying a giant standing turtle without looking too godzilla-esque. Eventually I decided the most aesthetic part of a giant turtle is his shell.
I also decided that the pokemon trainer scanning the blastoise should be a girl. It was nice to draw a girl for once. I might have to do it again some time.
I also decided that the pokemon trainer scanning the blastoise should be a girl. It was nice to draw a girl for once. I might have to do it again some time.
Saturday, April 5, 2014
Poor Gregor Samsa
The real story of Gregor Samsa (As written by Kafka) is about a man who still lives at home helping his family pay rent. I got the sense that he already felt bad about his lot in life and it just gets crumbier as he turns into a bug.
Like many people out there, I moved home after college too, and I really understood Gregor. On the more depressing instances, I just remind myself that no matter how bad I feel, at least I'm not turning into a cockroach. Sorry Gregor. That's schadenfreude.
I tried to portray Gregor in a more sympathetic moment. Yes, he's turning into a cockroach, but I wanted this transformation to be a kind of beauty that he doesn't see. As I developed him, I realized he's basically a cockroach fairy.
Monday, February 10, 2014
BE A MAN. GET A JOB.
I think every guy, especially artists, find a lot identity through their work. As a graphic designer in a cubicle farm, I struggle to be both creative and corporately appropriate. Before I got my job and as I pursued a way to be a working artist, I repeatedly heard this phrase "Be a man. Get a job."
While this link between job and identity may not always be the best thing for a generation graduating into the recession, everyone knows it exists. Still, I haven't seen many illustrators tackle it. I really respect artists that address real-world issues, and hopefully I've done that here.
Saturday, December 7, 2013
Stay Off The Grass!!!
Here's my take on Scyther. I've wanted to try a different kind of composition than what I've recently been doing. I may move things around some more, but I'm having fun trying to blend insects and raptors, and it's been exciting trying to play with the lighting.
I also thought this might be a good time to explain my concepts on Pokemon in case anyone is interested:
Pokemon remains the only video game I've really been into. Sure, I love monster design, but it's that the monster design is part of a bigger story that matters. Looking back, I realize Pokemon is the story of a rite of passage. In the story, young teens leave their homes to gain respect by capturing and training the monsters of their world.
So far, I've envisioned each meeting with a wild pokemon similarly to how classical heroes meet the forest god or demons in the grass. However, instead of wearing tunics around classical greece, the pokemon trainer comes from a suburban world much like our own-albeit with far superior technology.
In this surprise attack by two scythers, I wanted to reinsert a bit of my boyhood dreams about being a pokemon trainer. In the back of my mind I was thinking of Honey I Shrunk the Kids and Where the Wild Things Are. I really hope you like where its going.
Monday, December 2, 2013
Gotta Catch 'Em All
So, I usually post my works in progress on Facebook, and someone decided to share this with the world before I finished it. I think it's finished now. I've gotten a lot of positive responses so far, and I hope you like this. I'll explain more about this project later.
(Spoiler: After this piece....Scyther....)
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